I’ve been writing game reviews for over a decade now. I was lucky enough to turn a passion for writing about games from a sideline paying beer money while I was job hunting into actual employment. But it all started here, on blogs, and in forums.
I firmly believe that reviews are never gospel. These pieces exist to be used as starting points and sparks for discourse. Reviews aren’t the be-all in a conversation, not at all. As much as I write for personal posterity and practice, you always want others to read what you’ve written. Any writer who says otherwise is lying. So I hope that some value is found here – whether that be as information for prospective buyers, opinion and comment for curious parties, or something else.
You can find an explanation of my scoring philosophy here. Don’t be afraid to leave a comment or two and let me know what you think!
Linelight is one of the very best puzzle games I’ve played in a while. I want to make that very clear from the outset so that if you’re… Click here for more
I like the conceptual simplicity of EXIT. All you have to do is roll balls of varying colours around to make them land on their corresponding coloured pads…. Click here for more
It’s perhaps worth noting that as I began the writing of this review, news arrived that the UK government had managed to push through a bill for one… Click here for more
Titanfall 2 might be my game of the year. There, I said it. I know, Dishonored 2 is amazing, and Ubisoft might have stopped getting in their own… Click here for more
Teleportation is all the rage right now, and Arkane Studios is probably to blame. Corvo Attano’s murderous ‘Blinking’ was such an impressive game mechanic that fellow gaming heroes like… Click here for more
Behold, a minimalistic first-person platformer. You have to get to the finish line, but you can’t touch the ground, and the only useful objects that can help you get… Click here for more
A dazzlingly gorgeous addition to the modern array of arcade-influenced blasters on Steam, RIVE is one of those games that’s fiendishly, devilishly, air-punchingly difficult at times. It has no… Click here for more
The apocalypse seems to turn train conductors into gun-toting badasses. At least, that’s what I’ve learned from The Final Station – the latest indie offering from publisher tinyBuild, and… Click here for more
No Man’s Sky is the galactic equivalent of going out for a really long Sunday afternoon drive. It’s serenity encapsulated – the feeling that is, not the film – an… Click here for more
The new HITMAN is a game that takes the slick accessibility of Absolution and combines it with the accident-inducing sandbox murder of Blood Money which is, for my… Click here for more